Mobile App Development

Native and cross-platform apps with Flutter and React Native. From design to App Store and Google Play publishing, with native performance and a single codebase.

+40
Apps published
4.5+
Average store rating
100K+
Monthly active users

The problem

01

Double development

Maintaining separate teams for iOS and Android doubles costs, timelines and the complexity of syncing features across platforms.

02

Store rejection

Apps that don't meet Apple and Google guidelines are rejected repeatedly, delaying launch by weeks or months.

03

Inconsistent UX

User experiences that ignore native patterns of each platform generate confusion, low retention and negative reviews.

Our solution

  • Native apps with Swift (iOS) and Kotlin (Android)
  • Cross-platform with React Native and Flutter from a single codebase
  • App Store and Google Play publishing and management
  • Integrated push notifications, deep linking and analytics
  • Integration with existing APIs, ERPs and legacy systems

Methodology

01

Strategy

We define native or cross-platform based on performance requirements, budget and time-to-market.

02

Design

Figma prototypes respecting Human Interface Guidelines (iOS) and Material Design (Android).

03

Development

Iterative sprints with testing builds via TestFlight and Firebase App Distribution.

04

Publishing

Asset preparation, store submission, review process management and coordinated launch.

Tech stack

SwiftKotlinReact NativeFlutterDartTypeScriptFirebaseGraphQLREST APIsPostgreSQLAWS AmplifyAzureFastlaneTestFlight

Reference case

For Soriana, we developed a loyalty and shopping mobile app with React Native that reaches over 100,000 monthly active users, integrating points systems, personalized promotions and in-store payments.

Frequently asked questions

Native or cross-platform — which is right for me?

Cross-platform (React Native/Flutter) covers 90% of cases at lower cost. Native is better when you need extreme performance, AR/VR, or deep hardware access.

How long does store publishing take?

Apple's review takes 1-3 days on average. Google Play can be hours. We manage the entire submission process and rejection responses.

Do you include post-launch maintenance?

Yes. We offer maintenance plans covering OS updates, bug fixes, new features and crash monitoring with Crashlytics.

Put your business in your customers' pocket

Schedule a consultation to define the ideal mobile strategy for your company.